Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds

C.G. Thorne

    Research output: Chapter in Book/Conference paperConference paper

    8 Citations (Scopus)
    Original languageEnglish
    Title of host publicationProceedings of the International Conference on Cyberworlds 2005
    Place of PublicationUnited States
    PublisherIEEE, Institute of Electrical and Electronics Engineers
    Pages263-270
    VolumeN/A
    EditionSingapore
    Publication statusPublished - 2005
    EventUsing a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds - Singapore
    Duration: 1 Jan 2005 → …

    Conference

    ConferenceUsing a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds
    Period1/01/05 → …

    Cite this

    Thorne, C. G. (2005). Using a Floating Origin to Improve Fidelity and Performance of Large, Distributed Virtual Worlds. In Proceedings of the International Conference on Cyberworlds 2005 (Singapore ed., Vol. N/A, pp. 263-270). IEEE, Institute of Electrical and Electronics Engineers.