The frames behind the games: Player's perceptions of prisoners dilemma, chicken, dictator, and ultimatum games

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The tension between cooperative and selfish impulses is a challenge for every society. But how is this problem perceived by individual participants in the context of a behavioral games experiment? We first assess individual differences in players’ propensity to cooperate or defect in a series of experimental games. We then use open-ended interviews with a subset of those players to investigate the various concepts (or ‘frames’) they use when thinking about self-interested and cooperative actions. More generally, we hope to raise awareness of player's perceptions of experimental environments to inform both the design and interpretation of experiments and experimental data.
Original languageEnglish
Pages (from-to)103-114
JournalJournal of Behavioral and Experimental Economics
Issue number2
Publication statusPublished - Apr 2011


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