The emergence and evolution of graphical productions

Research output: Chapter in Book/Conference paperConference paperpeer-review

Abstract

To study the development of graphical conventions, members of a simulated community were asked to play a series of graphical interaction games with partners drawn from the same pool. Once established, the community arrived at a set of conventional graphical referring expressions. The present paper offers a qualitative analysis of this interactive process, documenting the convergence and symbolization of participants' initially iconic graphical productions. This global process is contrasted with the local process evident among pairs who interact in isolation. Consistent with an evolutionary perspective, I argue that the graphical conventions that evolved within the simulated community are optimized representations, developed via a dynamic, interactive process.

Original languageEnglish
Title of host publicationNew Frontiers in Artificial Intelligence - JSAI 2003 and JSAI 2004 Conferences and Workshops, Revised Selected Papers
Place of PublicationJapan
PublisherSpringer
Pages357-361
Number of pages5
ISBN (Print)3540710086, 9783540710080
Publication statusPublished - 27 Nov 2007
Externally publishedYes
Event17th and 18th Annual Conferences of the Japanese Society for Artificial Intelligence, (JSAI 2003 and JSAI 2004) - Niigata, Japan
Duration: 23 Jun 200327 Jun 2003

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3609 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference17th and 18th Annual Conferences of the Japanese Society for Artificial Intelligence, (JSAI 2003 and JSAI 2004)
Country/TerritoryJapan
CityNiigata
Period23/06/0327/06/03

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