Space Filling: A new algorithm for procedural creation of game assets

Paul Bourke, J Shier

    Research output: Chapter in Book/Conference paperConference paper

    9 Downloads (Pure)
    Original languageEnglish
    Title of host publicationProceedings of the 6th Annual International on Conference Computer Games, Multimedia and Allied Technology (CGAT 2013)
    Place of PublicationSingapore
    PublisherGlobal Science and Technology Forum
    Pages1-5
    Volume1
    ISBN (Print)22511679
    DOIs
    Publication statusPublished - 2013
    Event6th Annual International Conference on Computer Games, Multimedia and Allied Technology - Singapore, Singapore
    Duration: 22 Apr 201323 Apr 2013
    Conference number: 6

    Conference

    Conference6th Annual International Conference on Computer Games, Multimedia and Allied Technology
    Abbreviated titleCGAT 2013
    CountrySingapore
    CitySingapore
    Period22/04/1323/04/13

    Cite this