[Truncated abstract] The aim of visual recognition is to identify objects in a scene and estimate their pose. Object recognition from 2D images is sensitive to illumination, pose, clutter and occlusions. Object recognition from range data on the other hand does not suffer from these limitations. An important paradigm of recognition is model-based whereby 3D models of objects are constructed offline and saved in a database, using a suitable representation. During online recognition, a similar representation of a scene is matched with the database for recognizing objects present in the scene . . . The tensor representation is extended to automatic and pose invariant 3D face recognition. As the face is a non-rigid object, expressions can significantly change its 3D shape. Therefore, the last part of this thesis investigates representations and matching techniques for automatic 3D face recognition which are robust to facial expressions. A number of novelties are proposed in this area along with their extensive experimental validation using the largest available 3D face database. These novelties include a region-based matching algorithm for 3D face recognition, a 2D and 3D multimodal hybrid face recognition algorithm, fully automatic 3D nose ridge detection, fully automatic normalization of 3D and 2D faces, a low cost rejection classifier based on a novel Spherical Face Representation, and finally, automatic segmentation of the expression insensitive regions of a face.
|Qualification||Doctor of Philosophy|
|Publication status||Unpublished - 2006|