Abstract
Artists engaging with the nanoscale have a particular problem of representation --- humans are unable to directly
perceive nanoscale phenomena. Even without sensory or temporal experience of these phenomena, nanoartists are exploring technological, interactive, and audiovisual mediation techniques. I discuss this “problematic perception”, describe a key piece of nanoscientific instrumentation, and find diverse nanoart practices that exhibit a common concern for multisensoriality and embodied experience. This reflects our human desire to use our bodies to explore the world. How might nanoscientific and cinematic imaging systems work together with the perceiving body to further facilitate this multisensoriality?
perceive nanoscale phenomena. Even without sensory or temporal experience of these phenomena, nanoartists are exploring technological, interactive, and audiovisual mediation techniques. I discuss this “problematic perception”, describe a key piece of nanoscientific instrumentation, and find diverse nanoart practices that exhibit a common concern for multisensoriality and embodied experience. This reflects our human desire to use our bodies to explore the world. How might nanoscientific and cinematic imaging systems work together with the perceiving body to further facilitate this multisensoriality?
Original language | English |
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Pages (from-to) | 225-229 |
Number of pages | 5 |
Journal | Leonardo |
Volume | 55 |
Issue number | 3 |
DOIs | |
Publication status | Published - 15 Mar 2022 |
Externally published | Yes |