Mahjong, the PhD and me: Which game should I play and how

    Research output: Chapter in Book/Conference paperChapterpeer-review

    Abstract

    This creative chapter adopts a ludic approach in using mahjong games to explore the complexities of navigating different social spaces where there is a feeling of ‘almost the same, but not quite’. Using Bourdieusian theory as a point of departure, the author links specific games of mahjong, a Chinese tile game of luck and strategy, with their first year at a Sandstone University. In using poetry to express how cultural and cultural/educational games are played in two vastly different fields, the author makes evident how feelings of otherness are generated when an individual’s habitus does not align with the dominant group habitus. The author reminds readers that there are multiple games to be played in academia, and we should use some agency in terms of how we play the game and which rules we choose to follow.
    Original languageEnglish
    Title of host publicationLudic Inquiries into Power and Pedagogy in Higher Education
    Subtitle of host publicationHow Games Play Us
    EditorsAmelia Walker, Helen Grimmett, Alison L. Black
    PublisherRoutledge
    Chapter6
    Pages73-84
    Number of pages12
    Edition1
    ISBN (Electronic)9781040119808
    ISBN (Print)9781032583464
    DOIs
    Publication statusPublished - 1 Jan 2024

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