Abstract
Art and design students in SL experience the advantages of a visually rich environment where they can take a leading role in their own learning, have the opportunity to create objects that defy real world limitations, are immersive and interactive, and where they are able to collaborate with a community of global art practitioners. The 3D Art Challenges started at the University of Western Australia in Second Life in 2009. Since that time, UWA has rapidly emerged as a central hub of art activity in SL. The story of UWA's journey into Second Life and a recent survey of past and present participants of the UWA Art Challenges indicate that the environment of a virtual world is well suited to the teaching of art and design skills. The UWA Art Challenges have the potential to be valuable resources for educators and students. Copyright © 2012, IGI Global.
Original language | English |
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Pages (from-to) | 107-123 |
Journal | International Journal of Virtual and Personal Learning Environments |
Volume | 4 |
Issue number | 2 |
DOIs | |
Publication status | Published - 2013 |