A power control algorithm based on chicken game theory in multi-hop networks

Jinpeng Wang, Ye Zhengpeng, Jeremy Gillbanks, Tarun M. Sanders, Nianyu Zou

Research output: Contribution to journalArticlepeer-review

13 Citations (Scopus)


With the development of modern society, there are not only many voice calls being made over wireless communication systems, but there is also a great deal of demand for data services. There are increasing demands from the general public for more information data, especially for high-speed services with elevated Gbps levels. As is well known, higher sending power is needed once data rates increase. In order to solve this problem, virtual cellular networks (VCNs) can be employed in order to reduce these peak power shifts. If a VCN works well, mobile ports will receive their own wireless signals via individual cells, and then, the signals will access core networks with the help of a central terminal. Power control can improve the power capacity in multi-hop networks. However, the use of power control will also have a negative impact on network connectivity, delay, and capacity. In order to address the problem, this paper compares specific control methods and capacities in multi-hop networks. Distributed chicken game algorithm power control (DCGAPC) methods are presented in order to reach acceptable minimum levels of network delay and maximum network capacity and connectivity. Finally, a computer simulation is implemented, and the results are shown.

Original languageEnglish
Article number718
Issue number5
Publication statusPublished - 1 May 2019


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