@inproceedings{0ca8438051b640d9b9141634a72e6aba,
title = "A Comparison of Diferrent Adaptive Learning Techniques for Opponent Modelling in the Game of Guess It",
author = "{Di Pietro}, A. and Luigi Barone and Lyndon While",
year = "2006",
language = "English",
isbn = "1424404649",
volume = "N/A",
pages = "173--180",
editor = "Sushil Louis and Graham Kendall",
booktitle = "Proceddings of the 2006 IEEE Symposium on Computational Intelligence and Games",
publisher = "IEEE, Institute of Electrical and Electronics Engineers",
address = "United States",
edition = "Reno/ Lake Tahoe, USA",
note = "A Comparison of Diferrent Adaptive Learning Techniques for Opponent Modelling in the Game of Guess It ; Conference date: 01-01-2006",
}